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Interview

How a Team of 3D Artists Created a Film About a Race in a Jungle

Thomas Marsaudon and his team joined us to talk about the organization and workflow behind their graduation project, the Jungle Race, a film about a race between monkeys on a post-apocalyptic island.

Thomas Marsaudon

Oct 22, 2025

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Learning How to Use Blender to Create a 3D Printing of Frieren

Lukáš Kohutovic told us how he learned the basics of Blender in three days by creating a Frieren in a Mimic, guiding us through the modeling process that could also help other beginning artists.

Lukas Kohutovic

Oct 22, 2025

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Learn How This Artist Sculpted a Stylized Musician in ZBrush

Anario Hill joined us to discuss his Travis Friedman project, explaining how he used color and lighting in ZBrush and KeyShot to create a stylized musician in a nightclub setting.

Anario Hill

Oct 21, 2025

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How to Turn a 1800s Painting into a 3D Environment

Dinesh Sirvi got inspired by a 1800 painting and decided to reinterpret it as a 3D artwork using Unreal Engine 5. He told us about how he modeled the architecture and nature with a painterly vibe, resulting in an atmospheric scene. 

Dinesh Sirvi

Oct 21, 2025

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Building Web-Based Mini-Golf Game With Dynamic Wind System

Andrew Kurano, the second-place winner of 8th Wall's Ultimate Mini-Golf Game Jam, joined us to talk about his game Windy Golf with unpredictable wind mechanics and his experience developing it with 8th Wall's Studio.

Andrew Kurano

Oct 21, 2025

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Artist Explains How He Celebrated Batman Day With a Detailed 3D Sculpt

Gabriel Guerra told us how he celebrated September 20th – Batman Day – by recreating the legendary ninja-detective entirely in ZBrush.

Gabriel Guerra

Oct 20, 2025

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How to Make a 3D Potion Shop & Glass Textures in Unreal Engine 5

Avery Yang shared the breakdown of the Lil Thief in the Potion Shop project created with Unreal Engine 5, explained how the glass material for the bottles was made, and showed the work on dried herbs in SpeedTree.

Avery Yang

Oct 20, 2025

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Creating Eerie Cats Playing with a Laser Using ZBrush, Maya, & Arnold

Marina Llorente shared the workflow behind her CAT FETISH project, explaining how she managed to create the cats with a creepy but relatable vibe using ZBrush, Maya, Yeti, and Arnold.

Marina Llorente

Oct 17, 2025

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How to Set Up an Aquatic-Inspired Environment Set in an Alien World

Anthony Gal joined us to talk about the Octofungus Nest project, guiding us through his processes of texturing and painting the tentacles and plants to create an innovative environment of a strange world. 

Anthony Gal

Oct 17, 2025

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The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

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Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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