Court Rules in Sony's Favor in $500M Patent Lawsuit

The judge says Sony didn't steal anything.

Image credit: Rokas Tenys/Shutterstock.com

In 2017, Genuine Enabling Technology (GET) initiated legal action against Sony seeking $500 million in damages for alleged patent infringement. GET claimed that Sony violated its patent, which is called "Method and Apparatus for Producing a Combined Data Stream and Recovering Therefrom the Respective User Input Stream and at Least One Input Signal."

In GET's lawsuit against Sony, a key contention was that PlayStation systems send button inputs on a 'slow-varying' frequency while motion controls use a higher frequency signal. GET claimed its patent was the first to enable the reception of both signals concurrently. Sony countered by questioning the structural equivalence of certain controller components to those in GET's patent diagrams.

As a result, the judge took Sony's side saying that GET "failed to raise a dispute of fact".

Speaking of Sony, recently we reported on PS5 Pro, which as many developers state, is not as expected and needed as one might think, and here's why.

For more information about Sony's court, you can read GamesIndustry.biz's report. Also, join our 80 Level Talent platform and our Telegram channel and follow us on InstagramTwitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.

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