Articles
How To Create Photorealistic Archviz Interior With 3ds Max & UE5
Lead Unreal Engine Artist Vikram Joshi has shared an in-depth breakdown of The Gloria project, focusing on how a stunning real-time interior design scene meticulously modeled with 3ds Max was created inside Unreal Engine 5 and rendered using Path Tracer.
Vikram Joshi
May 13, 2024
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Insomniac Animator Unveils an Unused Venom Animation Made For Spider-Man 2
The sequence looks so cool, it makes you wish it was present in the final game.
Theodore McKenzie
May 03, 2024
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See How Manor Lords Key Art Was Reworked
Wojtek Fus explained why and how the image was remade.
Gloria Levine
May 01, 2024
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Adobe Photoshop's April Release Features Updated Fonts Workflow
Navigate through the Adobe Fonts online library and improve your workflow with an updated Font browser featuring the new More tab in Photoshop 25.7, the latest stable release.
Amber Rutherford
Apr 24, 2024
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Check Out This Cool Gameplay of Walking on the Wire
One day, you can try it in VR.
Terri Mills
Apr 23, 2024
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Craft High-Quality Mechanical Hand with Blender & Substance 3D Painter
Haikal Shakyl, also known as LordCinn or Cinnamine3D, shared the work process behind the cool Mechanical Hand project modeled with Blender's built-in tools, showing how the translucent orange material was set up.
Haikal Shakyl
Apr 15, 2024
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The Gnome House: Recreating A 2D Environment In 3D With UE5 & ZBrush
3D Environment Artist Léa Derigon has provided a step-by-step breakdown of the Gnome House project, discussing the approach to translating a detailed 2D concept into 3D, revealing the wood fiber sculpting technique in ZBrush and explaining texturing workflow for stylized vibrant assets with Substance 3D Painter.
Léa Derigon
Apr 11, 2024
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A Stylized UE 5 Environment: Material Creation & Particles Techniques
Technical Environment Artist Finn Bogaert has presented Trainstation, a stylized Unreal Engine 5-based environment featuring a seasons cycle, discussed the material creation approach and workflow in Substance 3D Designer, and shared various resources for beginner environment artists.
Finn Bogaert
Apr 02, 2024
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Recreating A Japanese WWII Aerial Camera With Blender & Marmoset
3D Artist Yaroslav Tyshchenko provided a behind-the-scenes look at The Konishiroku Aerial Camera GSK-99 project, a 3D model of the smallest aerial camera produced, sharing his vintage props painting techniques in Substance 3D Painter and rendering setup for Marmoset Toolbag.
Yaroslav Tyshchenko
Mar 22, 2024
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