Articles
Building Assassin's Creed Odyssey Modular Scene With UE & 3D Designer
Environment Artist Brecht Sohier walked us through the Plains of Lakonia, an authentic ancient Greek building that would seamlessly fit in with the world of Assassin's Creed Odyssey, detailing the approach to the creation of assorted pots, vegetation, and sculpted rocks, and sharing valuable tips for beginner artists.
Brech Sohier
Mar 28, 2024
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Learn How to Make a Highly Realistic 3D Animation of a Retro Audi Car
Irakli Kurashvili talked to us about the Vintage Vibes project, explained in detail how a highly realistic Audi car animation was created with Cinema4D, OctaneRender, and DaVinci Resolve, and shared lighting and rendering workflows.
Irakli Kurashvili
Mar 05, 2024
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Elden Ring-Inspired 3D Environment Based on a Real-Life Location
Jonathon Gregory Bick revealed a previously unseen installment to the Hinterlands series.
Theodore McKenzie
Feb 26, 2024
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Dark Souls-Style 3D Concepts in Unreal Engine 5
Jonathon Gregory Bick unveiled a new collection of concepts for his Hinterlands series.
Theodore McKenzie
Feb 14, 2024
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Learn How to Create a Nordic Exterior Snow Scene Using Unreal Engine & Houdini
Rafael Serralheiro returns to 80 Level to tell us more about the Audumla Land project, discuss the material creation process, and share the lighting setup.
Rafael Serralheiro
Jan 22, 2024
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Majestic 3D Outdoors Scene Made With Blender & Unreal Engine 5
Son Nguyen unveiled the second part of the Forgotten Echoes project.
Theodore McKenzie
Jan 22, 2024
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Porco Rosso's Hotel Adriano Recreated in Unreal Engine 5
The artist also utilized Blender, Substance 3D Designer, and SpeedTree to bring the iconic location to the 3D world.
Theodore McKenzie
Nov 17, 2023
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Colorful Stylized 3D Environment Inspired by Studio Ghibli
Coraline Lyu has leveraged Maya and Substance 3D software to recreate one of the shots from Porco Rosso in 3D.
Theodore McKenzie
Oct 16, 2023
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A Guide on Creating a Stylized 3D House in Unreal Engine
Annie Xiao has walked us through the creation of the Magic Potion Brewing House project, detailing the texturing pipeline in Substance 3D Painter/Designer and explaining how to render stylized scenes in Unreal Engine.
Annie Xiao
Oct 12, 2023
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