Meysam Khani shows the workflow behind the Liquid Pump Machine Gun project, explains why Fusion 360 was chosen for modeling, and talks about the intricacies of making weapons for video games.
Check out this fantastic work created by Sergey Solop.
Check out this huge new pack that features 500 meshes and 970 textures generated with Substance 3D Painter.
Krafton, the developer of PUBG: Battleground, has accused Free Fire's developers of alleged copyright violations along with Apple and Google for distributing the game.
MPC Film showed how some of the popular scenes of the movie were made.
The creative director of God of War explained how PlayStation developers contributed to PlayStation PC ports and said that he has "no idea" if the upcoming God of War Ragnarök is going to be released on PC soon.
Google's Chimera Painter can create 3D models based on user-supplied outlines.
Check out this modern makeover of an iconic location from Skyrim.
Making a Steampunk Machine Gun in Fusion 360 & Substance 3D PainterKnowing what format you exported from Fusion would be awesome, was it...·
Making a Steampunk Machine Gun in Fusion 360 & Substance 3D PainterHow do you make/export low-poly versions from Fusion?·
A Closer Look at Texturing in Arcane Part 2That headline is a little bit of a catfish.
Making a Steampunk Machine Gun in Fusion 360 & Substance 3D PainterThis is amazing, I am very well versed in Fusion / Have tried several...·
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