Jared Chavez did a breakdown on his recent personal project, Lankester Merrin, that he created in real-time Unreal Engine, talked about his career path and discussed his approach to colors and hair production.
Miriam Bellard from Rockstar North shared the workflow on the environment design, discussed how the developers can control the environment and shared valuable techniques on working with 3D environments in video games. Check it out!
ONE-O-ONE Games released the first trailer of the upcoming thriller game, The Suicide of Rachel Foster. Check it out!
The Quixel shared a recording of their recent livestream on snowy projects.
Artist Cort turns classic Pokémon pixel art into neat 3D models.
Mourad Bakhali has a cool guide that explains how to bring the good old times.
Adobe decided to acquire Oculus Medium, a virtual reality sculpting tool for artists.
Nebojsa Nikodijevic did a breakdown on his awesome project that he worked on during the Weapons and Props for Games course at CGMA and shared his workflow in Maya and Substance Painter.
Rajko Stijakovic, the founder of Studio Heisenberg, discussed his approach to creating architectural visualizations, shared his favorite tools and gave useful tips on achieving the realism of the scene.
Game Boy Pokémon in 3DI like this one. I guess that everyone wished about Pokémon in childho...·
Artyom Olegovich Pletnyov
Epic Games Acquires QuixelThis is amazing when i have seen that i have hire electrical services...·
The GDC Talk About Visual Development in Gameshttps://www.mygeekshelp.com/apple-icloud-password-recovery/
Emma Smith: Building Stylized Assets For GamesMust be thanks for the great article i really like your post and it is...·
Talk to thousands of game designers and find tips & answers to your most burning questions. Sign up or log in to continue:
We are the makers of Substance. Our mission? To make the best tools for 3D texturing and material creation, and to put them into the hands of artists and creatives worldwide.
Quixel is an industry leader in high-end texturing solutions, specializing in art tools for the Games, Archviz and VFX industries. After releasing Quixel Suite in 2013, Quixel tools quickly became a defacto standard for texturing.
Innovative online courses for a successful career in the Art, Games & VFX industries.
SineSpace is a multi-user simulation engine available free on a public grid and on a paid license basis for private grids.