The code was originally written by John Carmack for the original Quake.
The game continues to lead charts around the globe.
Check out these 5 great packs that will help you build your own virtual reality experience in Unity.
Alexey Cherepanov and Alexander Babey, Render Developers of the Wargaming MS-1 mobile development studio, told about what they managed to implement in the new patch, how it affected the game process, and whether it will be necessary or not to buy a new phone in order to play World of Tanks Blitz.
A Landscape Artist Michael Gerard returns to tell us about new tools that Unreal Engine 5 offers – Lumen and Nanite and how to use them in your projects.
Only one photo is needed to extract the information about the font and imitate it on any other word you choose to type in.
IDAVFX released a tutorial on creating the massive explosion in Houdini, and it includes scene files with more than 10 hours of recorded material.
Stanislav Costiuc, Farlands Design Den creator, talks about why Alto's Adventure has an amazingly beautiful narrative design and why Alto's Odyssey could not reach this high.
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Creating Detective's Room in Maya, ZBrush and SubstancePerfect·
Project Lambda: Half-Life Remakei pay! :)·
Project Lambda: Half-Life RemakeWoW!!! Wow!!! Wow!!! Please make the game! i play a full price for tha...·
Project Lambda: Half-Life Remakethere is too much detail to absorb during the long tram ride. Please c...·
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Quixel is an industry leader in high-end texturing solutions, specializing in art tools for the Games, Archviz and VFX industries. After releasing Quixel Suite in 2013, Quixel tools quickly became a defacto standard for texturing.
Houdini combines superior performance and dramatic, ease-of-use to deliver a powerful and accessible 3D animation experience to CG artists creating feature films, commercials or video games. With its procedural node-based workflow, Houdini lets you create more content faster to reduce timelines and enjoy enhanced flexibility in all your creative tasks. Houdini is ideal for modelers, lighters, character riggers and animators to use on its own or as a layout and lighting tool for visual effects created in Houdini FX.
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