Ideas from industry veterans that will help you create outstanding characters.
In the autumn of 2020, winners of ‘The Art of 3D Graphics’ competition will see their artwork displayed in an exhibition at the palatial State Russian Museum in St.Petersburg, Russia.
For this week’s digest, we picked 5 materials from Megascans Library that might help you recreate a cute, summerish Italian street. Check them out!
Popular this week
Jason Chan described the process of creating a stylized character Yuzu made during 3D Stylized Character course at CGMA.
Sophie Stübinger shared her process of creating a stylized backpack with hand-painted textures in Blender and setting it up for Sketchfab.
Due to the Coronavirus epidemic, game dev companies, including such giants as Epic, Unity, and Microsoft, announced that they will skip the conference this year for the sake of their employees’ health.
Tales From the Loop is set to premiere on April 3.
Quixel shared the first Mixer 2020 preview release which introduces the first look at early 3D support.
Yet another great tutorial from Levelup.Digital.
Zero Leagues: Setting Up Shaders for Organic SceneCan you, please, elaborate on turning on gotanda shading? I remember g...·
Setting Up Mystique Transformation Effect in HoudiniDude! this is awesome!, thank you for your insight!, wanna try it myse...·
Setting Up Mystique Transformation Effect in HoudiniLOVE THIS!!!·
Open-Source Painting Tool for 3D ArtistsFirst they should port codebase to standard C++ instead of that "...·
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