We've talked to our RFP artists and asked them about dream jobs, ways they work on their skills, and how they see their career path in the industry.
Andres Castaneda discussed in detail how he made a stylized Rumi Usagiyama – Rabbit Hero: Mirko from My Hero Academia – talking about sculpting the body, face, hair, and cloth folds, polypainting, presentation, and more.
Tommaso Brambilla talked in detail about his Abandoned Diner project made at CGMA: modular approach and modeling stage, texturing with Substance tools and vertex painting, setting up lighting and mood, and more.
Popular this week
Keiichiro Toyama, Kazunobu Sato, and Junya Okura founded a new independent studio in Tokyo, Japan.
A new tool update brings better performance, improved modifiers, and new security features.
Check out a cool stylized version of Cyberpunk 2077 trailer from E3 2018.
The team introduced new physically based rendering extensions for Clear Coat, Transmission, and Sheen.
Using Motion Tracking For Twitch StreamsLooks very nice, too bad their system is pretty expensive.·
Empty Fridge and Cup Noodles: Developers on Launching Game StudiosOr don't bother launching a studio, save all that time and money,...·
Mirko Fan Art: Sculpting a Manga Character in ZBrushAwesome man!! And super instructive the whole process·
Cyberpunk 2077 Trailer Recreated in World of WarcraftHigh time for WOW to get ray tracing :D·
Talk to thousands of game designers and find tips & answers to your most burning questions. Sign up or log in to continue:
We are the makers of Substance. Our mission? To make the best tools for 3D texturing and material creation, and to put them into the hands of artists and creatives worldwide.
Quixel is an industry leader in high-end texturing solutions, specializing in art tools for the Games, Archviz and VFX industries. After releasing Quixel Suite in 2013, Quixel tools quickly became a defacto standard for texturing.
Houdini combines superior performance and dramatic, ease-of-use to deliver a powerful and accessible 3D animation experience to CG artists creating feature films, commercials or video games. With its procedural node-based workflow, Houdini lets you create more content faster to reduce timelines and enjoy enhanced flexibility in all your creative tasks. Houdini is ideal for modelers, lighters, character riggers and animators to use on its own or as a layout and lighting tool for visual effects created in Houdini FX.
Innovative online courses for a successful career in the Art, Games & VFX industries.