The Winter 2020 registration period for CGMA is coming to an end in just 2 weeks.
CGMA has been providing accessible and affordable online arts education for almost a decade. Master artists in the Art, Games, and VFX industries have been recruited by the academy to lead their 6 – 10-week courses. These artists are also involved in the curriculum development of each course to ensure the material is relevant and speaks to industry demands.
What follows are the courses and programs available today, with start dates just around the corner. Learn from the industry’s best this Winter. Contact their Admissions department to discuss registration or for portfolio review requests – either via email at firstname.lastname@example.org or by phone (800) - 959 – 0316.
3D CHARACTER ARTS
Character Texturing for Games in Substance with Saurabh Jethani – Seats Available!
Character Creation for Games with Patrick Yeung – Seats Available!
Character Facial Sculpting with Dmitrij Leppee – Seats Available!
Grooming for VFX with Kristin Farrensteiner– 7 Seats Available!
Sculpting Anatomy: From Animal to Creature with Gael Kerchenbaum – Seats Available!
Anatomy for Production with Christian Bull – Seats Available!
Texturing and Surfacing for Films/Cinematics with Chris Nichols– Seats Available!
Character Creation for Films/Cinematics with Pete Zoppi – Seats Available!
Intro to Maya with David Mooy – Seats Available!
3D ENVIRONMENT ARTS
ZBrush for Concept and Iteration with Michael Pavlovich -- 2 Seats Available!
The Art of Lighting for Games with Omar Gatica – Seats Available!
Organic World Building in UE4 with Tragan Monaghan – Seats Available!
Vegetation and Plants for Games with Jeremy Huxley – Seats Available!
Fundamentals of Substance for Environment Art with Ben Keeling – Seats Available!
Intro to Environment Art with Steve Hong – Seats Available!
UE4 Modular Environments with Clinton Crumpler – FULL!
Texturing and Shading for Games with Angel Fernandes – Seats Available!
Hard Surface Modeling for Films with Jay Machado – Seats Available!
Creating Stylized 3D Game Assets with Ashleigh Warner – FULL!
Introduction to Production Modeling A with David Mooy – Seats Available!
Introduction to Production Modeling A with Vidya Vinnakota– 7 Seats Available!
HOUDINI / FX PROGRAM
Fundamentals of Houdini for 3D Artists with Varomix Wey – FULL!
Abstract Effects in Houdini with Maxime Hacquard– Seats Available!
Organic Design in Houdini with Sebastien Marsais– Seats Available!
Introduction to FX Using Houdini with Timothy Stam– Seats Available!
Mastering Destruction in Houdini with Keith Kamholz– Seats Available!
VEX in Houdini with Johannes Richter – Seats Available!
3D & FX ELECTIVES
Python for VFX and Animation in Maya with Alexander Richter – Seats Available!
Stylized Characters in 3D with Hannah Kang – Seats Available!
Digital Art Foundations with Anne Pagoda – Seats Available!
Lighting and Shading for Film Production with Frederic Durand – Seats Available!
Nuke Compositing for 3D Artists with Behnam Shafiebeik – Seats Available!
Mechanical Rigging with Tim Coleman – Seats Available!
Character Facial Rigging for Production with Jose Antonio Martin Martin – Seats Available!
Advanced Substance for Environment Art with Ben Keeling – Seats Available!
Hard Surface Modeling for Characters with Ben Erdt – Seats Available!
Rigging for Games with Perry Leijten – Seats Available!
Level Design for Games with Patrick Haslow – Seats Available!
Weapons and Props for Games with Sean Ian Runnels – Seats Available!
Intro to Rigging with Fabio Siino – Seats Available!