Facebook's cloud gaming service that launched in October 2020 is growing rapidly and the team is planning to deliver it to Europe by early 2022.
According to Facebook's report, this is a significant number for cloud gaming. Facebook's cloud gaming service launched at the end of October 2020. It was only available on Android and web in select US regions. Now it covers 98% of users in the country, and the company is planning to get to a 100% by fall 2021 and reach Europe by early 2022.
As the Facebook team emphasizes in the post, they are being true to their initial promises regarding the cloud gaming service, i.e. they are not making it a separate product with a paid subscription. Facebook's cloud games are a collection of free-to-play games that users can play together with their friends.
"For us, cloud-streaming is a way to deliver cross-device, instant access to games, wherever people want to play. People play our cloud-streamed games right alongside games in HTML5," the team comments.
With Ubisoft being Facebook Cloud Gaming's partner, fans' favorites are coming to the platform in the nearest future. Assassin’s Creed Rebellion is already available as well as more than 25 other games. These include Roller Coaster Tycoon Touch by Atari, Lego Legacy Heroes Unboxed and Dragon Mania Legends by Gameloft, and State of Survival by FunPlus.
Facebook also states that they are planning to work on the technical side of the service by reducing latency caps to make sure more game genres are included in the catalog.