10 Years of Evolution of Assassin’s Creed
Subscribe:  iCal  |  Google Calendar
London GB   21, Jan — 23, Jan
Taipei TW   24, Jan — 29, Jan
Zürich CH   31, Jan — 4, Feb
Leamington Spa GB   31, Jan — 3, Feb
Bradford GB   6, Feb — 11, Feb
Latest comments
by Joel Alexandre
8 hours ago

Hi. Can you tell how the glass material was made? I found it very interesting.Congratz

by Brayden Marco
17 hours ago

There are no barriers with borders. We provide Java assignment help to the students based in Australia, the UK, New Zealand and the US. Also, writing a program using C, C++, C#, Python, Ruby, and JavaFX is not a challenging task for our experts. https://www.allassignmenthelp.com/java-assignment-help.html

by Alvar Lagerlöf
17 hours ago

Dammit. Not again. This is path tracing not Ray tracing. Ray tracing is practically an hybrid scam. This is the real stuff, the stuff from Disney and Pixar movies. Stop helping Nvidia sell ray tracing. It's not good.

10 Years of Evolution of Assassin's Creed
10 August, 2018

What are the biggest game franchises? Well, some of the games that come to mind are GTA, Mario, Zelda, Halo, Gears of War, right? Let’s not forget about Assassin’s Creed. The 10-year evolution of the brand brought us some epic experiences, unforgettable stories, and beloved characters. It’s time to remember and discuss the franchise with a nice talk by Ubisoft’s Jean Guesdon on the game’s evolution from AC1 to AC2 to annualized entries across different hardware generations.

In this 2018 GDC presentation, Ubisoft’s Jean Guesdon shares a thoughtful deconstruction of how the Assassin’s Creed brand has evolved from AC1 to AC2 to annualized entries across different hardware generations.


What do you think about the Assassin’s Creed franchise? Share your opinions in the comments below. 

Leave a Reply

Be the First to Comment!