Thanks a lot ! Did you give some masterclass of something ?
How is the Clovers sit on top between tiles? for mine, blend modes doesnt seem to be working... they follow the height of the tiles which results in extreme distortion of clovers following the height changes of tiles
I really liked Cris Tales, its a Colombian game, i really like it how it looks, its like a old JRPG with a unique graphic style: https://www.youtube.com/watch?v=EXAUWjhqeKg
Christopher David Hodgson is a very talented 3d artist from Stockholm, who works at Starbreeze Studios. He works a lot with Substance Designer, creating some of the most amazing 3d materials you can think of. He talked a little about his approach to material creation in our interview. If you’re interested in his materials and want to use some of them in your work, make sure to have a look at a pack of 14 High-quality Substance materials, he’s selling for $17 on Gumroad! The pack includes source .sbs files, so you can learn from and dissect them. All graphs have been organized and commented for ease of use. To work with them you need to use the Substance Designer 5.5.3.
Jungle Rock Face
You can use these materials for commercial purposes. The textures must not be redistributed or resold in texture or asset packs and must be embedded components of electronic games and interactive media such as a video game, movie, VR experience, or similar product.