amazing stuff man
Am I tripping? I Always thought "pixel art" was based on those 8-bit old games, with hard pixels and little shapes to form scenes. THis is NO PIXEL ART in my conception, but mere digital images.
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With a new round of Unreal Dev Grants, Epic Games has awarded them $150,000 for projects built with and for Unreal Engine 4. The recipients of the funds are detailed below.
Spartan is a 2D is a 2D platformer featuring “old school, tough as nails gameplay with pixel perfect controls,” and it’s made by only two people. Sinister Cyclops Game Studio get $14,000 to launch Spartan on Steam, and hopefully beyond.
Talewind features wind as a core mechanic in Ghibli-inspired, hand-painted worlds. WindLimit Studiosearn $12,000 for this whimsical platformer, an exemplary showcase of UE4’s Paper 2D tool.
Heiko Fink has written a UE4 integration for the Perception Neuron motion capture suit, which drew over $500,000 in Kickstarter pledges due to the lure of affordable full body tracking in real time. Fink receives$12,000 for his freely available plugin which takes live data from the Perception AXIS Player into UE4.
SkookumScript is a text-based programming language for creating performance-critical gameplay. It’s been used in AAA games such as Sleeping Dogs, and it is now available as a free plugin for UE4. The mad scientists at Agog Labs receive $15,000 for their dedication.
Ziva Dynamics receive $15,000 for integrating their anatomical simulation software with UE4. Ziva CEO James Jacob commented, “Unreal has provided us with an absolutely fantastic development platform. It has allowed us to focus on the needs of our simulation without having to waste time by additionally implementing a rendering pipeline. The API is well thought out, extensive and logically organized.”
Digital Cybercherries, the UK team behind the fantastically nostalgic New Retro Arcade ‘80s arcade VR experience receives $13,000 for their new co-op shooter HYPERCHARGE. Revealed today, the game is planned for release on PC, Mac, Linux and Xbox One.
German developer Rafaele Picca’s Deep Echo puts players on a mission in a submersible at the bottom of the sea. Richly detailed visuals and well-crafted design earn Picca a $10,000 award.
MOBILE ENTERTAINMENT FROM ASIA
Korea-based GaniTani get $12,500 for a new hash-and-slash mobile adventure, Bellatia (originally codenamed “Action Project”) which wildly departs from the developer’s more casual games available on Google Play and the App Store.
EVEN MORE GAMES
THR3AKS, the team behind Beatbuddy for mobile and PC, is making Retro Invasion, a 2.5D shoot-and-brawl game with a deep co-op system. Retro Invasion mashes up visuals and audio from different game eras. THR3AKS receive $17,000 for awesomely mixing modern and retro design.
Montreal-based startup Elastic Games completed a successful Kickstarter last year, raising more than double the goal to take five-versus-one survival thriller Last Year from concept to prototype. Elastic get $17,000 toward making their dream game a reality.