Thanks a lot ! Did you give some masterclass of something ?
How is the Clovers sit on top between tiles? for mine, blend modes doesnt seem to be working... they follow the height of the tiles which results in extreme distortion of clovers following the height changes of tiles
I really liked Cris Tales, its a Colombian game, i really like it how it looks, its like a old JRPG with a unique graphic style: https://www.youtube.com/watch?v=EXAUWjhqeKg
Dominique Buttiens released a pack that features 25 realistic tiling textures created with Substance and based on scans. The artist states that it’s perfect for all kinds of outdoor scenes you can imagine. You can also use them as bases for new Substance materials.
“Spend some time creating tiling PBR textures from photographs. Making the materials was a lot of fun until I had to start cleaning up files, naming everything and presenting… I ended up with a full texture pack, so I decided to make it available to the public!”
Texture sets include the following maps: Albedo, Roughness, Normal, Height, and AmbientOcclusion.
You can learn more and get the pack for $9.99 here.
Dirt & Scratches Pack by Emil Skriver is a set of high-quality 4K 16-bit textures. In 3D software, the textures are very powerful when used as material masks or as gloss, normal/bump or metallic variation. In that way, the textures will add definition to your materials that react in a realistic way.