343 Industries Drops Slipspace, Chooses Unreal Engine Instead

The studio's new game, codenamed Tatanka, is reportedly being developed with Epic Games' engine.

It seems that the earlier rumors and speculations about Halo developer 343 Industries ditching its proprietary engine were not rumors after all. According to a new report, the studio has decided to drop its Slipspace Engine, switching to Epic Games' Unreal Engine instead.

The decision has allegedly been dictated by Microsoft's recent round of layoffs, which affected many of 343 Industries' employees, the departure of 343 Industries Founder Bonnie Ross, and Engine Lead David Berger. As reported by Bloomberg, 343 Industries and Certain Affinity already use Unreal Engine 5 to develop Tatanka, an upcoming battle royale set in the Halo universe.

Additionally, Bloomberg's report has shed some light on how the layoffs affected the studio, with some of its workers saying that 95 employees were fired, including lead developers and contract workers.

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