Muhammad Aiman Zubir discussed his recent project, Guinevere, and shared his approach to modeling, working on facial features and fabrics.
Oculus and Unity released a free VR development course that covers basic topics of the VR game production. Take a look!
YS Net released a launch trailer of the legendary game that comes back on November 19. Check it out!
For this week's Megascans Digest, we chose 5 awesome materials from Castle Ruins Collection in Megascans Library. Check them out!
Developer Hosni Auji and publisher AMC announced Airplane Mode, where you will experience all the surprises of the 6-hour-long commercial flight in Economy Class.
Laura Beach did a huge breakdown of one of her recent projects and shared her approach to creating hard-surface materials, cloth simulation, and facial features.
Learn what ray tracing is and how to work with it in Unreal Engine!
Applied Intuition teamed up with the UX Team from Toyota Research Institute to work on creating a realistic environment for Lexus LF30 VR experience at the Tokyo Motor show.
Giovanni Loverso did a breakdown on his recent project, the Gramophone, that he worked on during the Game Artist Bootcamp at GAI and shared his texturing workflow.
80 Level RelaunchedTo be honest, the previous version of the site was definitely clearer...·
80 Level RelaunchedWhat I really liked about the previous design was how I could see at a...·
80 Level RelaunchedVery sad. The previous design was more understandable and clean. I don...·
80 Level RelaunchedI still like the old design.
In the previous version of the page ca...·
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