Articles

CZ Scorpion Evo 3: Building Guns in 3D

Nebojsa Nikodijevic did a breakdown on his awesome project that he worked on during the Weapons and Props for Games course at CGMA and shared his workflow in Maya and Substance Painter.

Author

Nebojsa Nikodijevic

Published on

Dec 06, 2019

Metro Station in UE4: Modular Approach

Yurie Kawana did a breakdown on her recent project, Shinjyuku Station, discussed the structure of the scene, shared her approach to lighting and gave some piece of advice for other artists.

Author

Yurie Kawana

Published on

Dec 03, 2019

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