The 3DCoat team presented a new update to its 3D modeling tool. The new version brings a bunch of improvements and fixes to Paint, Sculpt, UV/Retopo rooms and more. Let’s have a look at the new features.
Paint room:
Possibility of resolution-independent texture locking over the layer.
Moving smart materials to other folder takes less space in RMB menu.
Support of 16-bit PNG for alphas.
Edge width correction for Cube mapping, dedicated settings panel for cube mapping.
Sculpt room:
CutOff in surface mode completely redone.
Soft booleans for all primitives, volumes merging, cutoff.
List of ghosted, isolated volumes stored into scene file (3B).
Much more stable and powerful Geometry->Close holes.
Automatic closing the objects before the voxelization.
More
UV/Retopo room:
Sharp edges support in Retopo room. Baking, import/export supported.
Context-sensitive RMB menu in retopo room.
In UV settings you may control the default unwrapping method