3DF Zephyr 2.7 Released
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Busan KR   15, Nov — 19, Nov
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Latest comments
by Hotmail sign up
1 hours ago

Very helpful article, Thank you for sharing. I love you Hotmail sign up

by Axx
13 hours ago

That helmet tho I think that one is spot on with kinda like a classic feel to it.

by Axx
13 hours ago

If I'm not mistaken, in the canon Samus can form the suit around her with her mind. In that case it's not necessary to make the suit industrial-looking (or the arm cannon that big) or have the paint stripes mentioned above, since Samus doesn't have to go buy parts to weld in place to upgrade anything. Also those glow plugs (bolts?) look bad, I get the blizzard look but I would change those and make them not come out of the suit like that. Something that wouldn't be necessary for someone that can form the suit around them.

3DF Zephyr 2.7 Released
9 August, 2016
News

3Dflow released v2.7 of its 3DF Zephyr. Check out the full changelog below.

All 3DF Zephyr Versions new features:

  • 3DF Zephyr is also a 3D model viewer (supported point clouds, mesh and textured mesh – ply, pts, ptx, xyz, obj+mtl, las, e57, dae, collada )
  • Synchronized Camera Shooting beta (Supports Canon EOS DSLR only, Zephyr Lite up to 2 cameras)
  • New point cloud streamed rendering
  • It is now possible to edit animation keypoints using a visual gizmo
  • It is now possible to extract frames from .mov files
  • It is now possible to choose between JPG and PNG when extracting frames from videos
  • SfM and MvS speed improvements
  • Minor text fixes

3DF Zephyr Pro and Aerial Only new features:

  • It’s now possible structure an unstructured point cloud or mesh
  • It’s now possible to merge workspace in the same reference system
  • added e57 import support

All 3DF Zephyr versions improvements and fixes:

  • Added orthographic camera to 3DF Zephyr Lite/Steam Edition
  • Added pivot central in pivot view mode
  • Improved rendering for point clouds
  • Improved point removal of point clouds
  • Improved dump/crash report
  • Improved noise removal procedure during MVS
  • Improved camera selection dialogs
  • Fixed some bugs in some formats import
  • Fixed a bug that could appear when generating textures
  • Fixed a bug that could appear on some multi-cpu configurations
  • Fixed a bug with GPS exif reading
  • Fixed a bug with undefined normals
  • Fixed a crash on Control point selection dialog
  • Fixed a bug occurring when using the Fast hole filling mesh filter
  • Fixed a crash occurring when deleting SfM points and then adding cameras to the workspace
  • Fixed a problem when using image names with some special characters (e.g. ì)
  • Fixed a bug when dealing with Tiff files (exif fix)
  • More miscellaneous bugfixes
Source: 3Dflow

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