Retro Yeti Games created a free game that encourages users to support Net Neutrality. It’s pro-active, fun and powered by with Unreal Engine 4.
A team of graduate students enrolled in the Entertainment Arts and Engineering program at the University of Utah recently released 404Sight. It’s a free-to-play title with no microtransactions. Instead it has a powerful message – it encourages users to speak in favor of Net Neutrality.
Gameplay is pretty simple: you run around different 3D locations, jump from one platform to the next and try to avoid hazards that slow you down. The game is created using Unreal Engine 4 and although it does not boast any impressive visuals it’s pretty enough and has some very interesting level design.
What is interesting is the way this project promotes NET Neutrality (NN). This principle requires internet providers and governments to treat all online data equaly. However during the recent years various parties greatly violated these principles, which led to fears of completely monitored web.
This is what developers wrote about NN on their website:
The internet is for everyone. Period.
The fact that a small handful of companies are seeking to control internet speeds and the flow of content to benefit themselves under the guise of improving quality of service…it makes us mad. No, it makes us furious. We believe those companies should own up to their real motive – greed. If they were able to control the internet , it would mean their continued monopoly and little chance of equal access for everyone. That’s just wrong.
We’re graduate students, so we live and breathe the internet almost 24/7. We use it for our education and game development – anything from finding code snippets to references for art. We play online games. We contact friends and fellow developers around the world. We watch streaming videos and tutorials, we download software and tools. We use it for everything.
We want an open internet. We are for net neutrality.
It’a a very nice way to draw gamers’ attention to important issues.