Those animations look amazing!! Great job!
Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.
This was so helpful for me. I'm hoping to adapt your tutorial to pull off something similar comparing modern satellite imagery with historical maps. No topo, so my steps should be simpler, but I'm a novice with Blender and you've really helped. Thanks!
Jonas Ronnegard released a new set of 61 Japanese-themed trim brushes which can be used in ZBrush. The artist also has plans on preparing the pack for Substance Painter.
“Commercial use of the Brushes/Alphas are permitted but the alphas or brushes themselves cannot be sold or shared and must be embedded components in media such as a video game, movies etc.,” added the artist.
You can get more details here.