Sculpting Artists
Trending Articles
- 1Life Sim InZOI Has Motion Capture & Creates 3D Items from Images
- 2Valve Has Officially Announced Deadlock
- 3FromSoftware Might Start Publishing Its Own Games
- 4Seven Fan-Noted Mistakes By Rockstar In The GTA 6 Trailer
- 5This FPS with Classic Disney Art Style Got a New Gameplay Trailer
- 6This Game Lets You Experience Home Renovation Slavic-Style
Popular discussions
Suicide Squad Kill the Justice League Reportedly Failed Because of Changing Vision & "Rigid Perfectionism"
What went wrong is that they went woke. The game is bad, the models ar...·Anonymous user
Meta Pulse Pistol: Hard-Surface Modeling in 3ds Max & Baking
Thank you very much for your post, it has been a great help in underst...·Díaz Castro Sebastián
The Entire Annapurna Interactive Team Resigns After Failed Negotiations
Yes but where is the collective letter? behind a paywall of Schreier?·Anonymous user
Unity Cancels Its Controversial Runtime Fee Policy
Its so sad what John Riccitiello did to Unity, I am not sure they will...·Anonymous user
Join Conversation
Join thousands of game designers and keep track of your subscriptions
Partners
The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.
Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.
Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.
Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.