Learn the details of using Houdini Engine in game engines and find out new features of the 2.0 beta version from Simon Verstraete.
Raf Grassetti has released a new stream with Vitaly Bulgarov, Cold Symmetry co-founder.
Join Johannes Richter to learn the details about the procedural destruction process.
Ubisoft will make its GDC 2020 talks available online for free. Check out the list!
SideFX announced that they will show its GDC 2020 presentations online on March 25-27. Don’t miss it out and check out the schedule!
- 1New Sony Division To Reimagine Music With Unreal Engine
- 2Creating Realistic Hairstyles in XGen: Workflow Tips
- 3Free Tutorial: Creating Realistic 3D Moss
- 4Flight Simulator Gameplay vs Real-Life Footage
- 5Oleg Vdovenko Presented A New UE4 Horror Adventure
- 6Creating a Vintage Camera in Blender and Substance Painter
Floating Islands: Setting Up Stylized Shaders with HDRP in UnityHi, amazing work! Can you give more details about how you did the AO f...·
Working on Stylized Assets in ZBrush: Detailing Wood and MetalThanks for the tutorial:)·
playrix Alexander Khorkov
Creating Realistic Hairstyles in XGen: Workflow TipsInteresting would be to know, which is the difference in comparison wh...·
Working on Stylized Assets in ZBrush: Detailing Wood and MetalReally love your work !·
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