A Complete Guide to Building 3rd Person Cover Shooter in UE4

A 45-part series on building your own game inside the Epic’s engine.

EvilEyeGames has a mind-blowing 45-part series on building your own third person cover shooter in Unreal Engine 4. The guides covers all the topics: from setting the project up to dealing with ragdoll deaths.

Here are the first six parts to start with:

1.Setting the Project Up

3. Aim Offset

5. End of Cover and Cover Movement

2. Sprinting and Animation Notifies

4. Taking Cover

6. Aiming From Cover

 

Continue building your shooter

Published 03 March 2017
Arti Sergeev
Business Head