We should talk more about this, all of us... I work multiple jobs in gaming and entertainment in general so I burn out once or twice a year and I need months to recover. Screw that.
That's really neat tool to have,leads me to dig dipper into pixel proccesor. Great job
@alex if i had to guess, they just finished two back-to-back AAA games in the same franchise and some people are seeing it as a good time to transition without burning bridges? aka business as usual?
Pedro Alpiarça dos Santos noticed that Houdini doesn’t have a native curve deformer. What did he do with that? He created his own one! The artist shared a video breakdown showcasing the features of his project. Check out the video below to find how the artist set up the deformer and try recreating it.
Did you find this example useful? Did you create some other custom tools for Houdini? Please share your work with us!