A Driving Car Rig Made With Blender's Geometry Nodes

This amazing setup was created by Miettinen Jesse.

3D Artist and Blender enthusiast Miettinen Jesse, a.k.a. Blenderesse, has unveiled a new amazing project, expanding his enormous portfolio of Blender-made works yet again. This time, the artist showed a cool-looking driving car rig with adjustable tilt and drifting adjustment. According to the artist, the rig was made entirely in Blender using Instances and Geometry Nodes. In the future, the artist plans to improve wheel mechanics and add terrain to make the rig even more realistic.

UPD: The artist revealed a new version of the rig, adding ground detection. According to the artist, the project is still WiP and will be further improved and upgraded down the line.

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