Another collection of artworks by Drew Wolf suggest that Valve was once developing designs for a fantasy game.
Wolf’s “Untitled Fantasy Game” colletion presents character art for an internal R&D project, “a fantasy adventure game centered around cooperative combat and driven by story”.
Development of these characters started with a round of loose sketches. The goal was to present as many groups of four adventures as possible in order to establish a diverse cast of archetypal characters. After discussion and feedback the group was paired down to ten characters. They would become the projects main characters.
During the development I created a mood sketch for each character. They were done in a classic sci-fi/fantasy book cover. Each sketch represents a slice of the world each character came from as well as a hint at who they are and what they do. This collateral art helped convey the direction quickly and facilitate creative discussion for each character.
Yes, we are not sure it was Valve’s project, but Drew Wolf hasn’t worked anywhere else, so you get the idea, right? The artist worked at the studio for nine years and Drew is now an independent artist.