I've never heard of isolating the green channel of the normal map and using it as a paint layer. What effect does that create exactly?
WARNING They dont listen to their users as much as they like to say they do. Check their forums. Plenty of requests go unanswered. Their "To Do" list has been outdated. They lack staple features such as a Text Tool, Adjustment Layers, Channels, Layer Styling, Proper Cropping. Paintstorm cant even resize a photo correctly (It will always leave a border when resizes). You also run into square artifacts occasionally. There have also been several instances were paintstorm was detected as malware, once called out, the dev reuploads a clean version. This happened at least twice from forum reports and Virus Total. Aside from the very obvious lack of support and maintinence. The brush system is good. However a good brush engine will not replace the other basic features and functions paintstorm lacks. DO NOT expect support. This is definitely a homegrown app and it shows. If you want a versatile brush engine, clip studio or even krita is where its at.
French 3d artist Koola has recently published a short video of his upcoming game tentatively named “HK project”. The short video is intended is a visual test of the indie title, which features a brave cat in an impressive futuristic 3d world.
“HK project” is created with the help of Koola’s friend Viv. The game is being built with Unreal Engine 4 and Substance tools. Koola is known for his unique take on post processing and lighting. Over the last couple of years he created some absolutely amazing 3d projects.
However, now his tiny team is building a unique indie project, which will most likely become the next big thing in the game development world. No idea when it will be released, but we’re all very excited to see this game in action.