A Gnomon Course on the Basics of Shading & Texturing

Gnomon released the next part of the tutorial series by Adrien Vallecilla.

The Gnomon Workshop has released the second part of Adrien Vallecilla’s series of tutorials on lighting and look development covering techniques for shading and texturing. The course will help you understand the core differences between real-world materials and CG shaders. The artist discussed tricks for recreating the natural look of real materials using 3D tools to add realism to scenes.

The course covers the artist's work on different vehicles and human characters, plus a still-life scene created in Volume 1 of the course.

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