Have a look at a few tips shared by industry experts and community artists that will help you create the most accurate profile on 80 Level RFP.
Building a profile on 80 Level RFP is one of the most exciting parts of joining the community. To help you land your dream job, we gathered ten tips on creating a high-quality profile.
According to industry experts at GDC2019 and tips shared by 80 Level community artists, showcasing your art, skill level, and experience is the most impactful part of your profile. Let's get started!
“It’s tough, but you have to detach yourself from your work. Be savage with your own portfolio because the chances are if you're a grad, your student work won't be the best that you can produce - once you've got something new out, chop the old stuff.”
“I had only a few pieces in my portfolio. I focused on quality over quantity. Always lead with your best work.”
“Coursework is usually all over the place in content and quality, especially if you take the course of a generic game as I did. You HAVE to pick a direction and go. In most studios, you can't do 2D and 3D. You can't do characters, environments, and vehicles. You've got to pick.”
“As many as you think will get your art and skill across to the viewer. Don't fill up the portfolio with bad art just to fill it up.”
“Interesting thumbnails without any clutter. Also rendering images at twice the size and downscaling in photoshop will give you a much better quality image with less aliasing.”
"Show how much you can do even with just 2 or 3 software. If someone writes in his cv that he knows 6+ software is more likely that he doesn't know very well to use all of them.”
80 Level RFP Artist Anonymous
We hope these tips will help you create an excellent profile on 80 Level RFP, the free-to-artists job-matching community that connects artists and animators with actively hiring video game companies.