A Substance Designer Tool for Breakdowns
Subscribe:  iCal  |  Google Calendar
1, Jul — 1, Aug
San Diego US   19, Jul — 23, Jul
Torino IT   25, Jul — 29, Jul
Shanghai CN   3, Aug — 7, Aug
Vancouver CA   12, Aug — 17, Aug
Latest comments
by Jacob Merrill
2 hours ago

UPBGE is very active - a fork of bge with enchanced phyiscs, rendering, and workflow additions. enchanced mesh editing w/ BVH_Tree_From_KX_MeshProxy() https://github.com/UPBGE

by Acacia
12 hours ago

Setting the light in the Unreal Engine 4.20 is quite good, with many different types of lighting duck life

by Acacia
12 hours ago

Stylish Water Shader 2.0 for Unity with many great features, I enjoyed this new application run 3

A Substance Designer Tool for Breakdowns
1 April, 2018

Paul-Thomas Ravel has recently shared a cool free tool for Substance Designer that will help you break down your textures. Basically, the goodies can save you some time on repetitive tasks.

This tool can help you to easily create a breakdown of your textures from Substance Designer. You can also export an ID map from Substance Designer if you want to make your breakdown in another software.  

I like to simplify repetitive tasks through an automatized tool in order to make work faster. It was also an occasion to improve my skill in Substance Designer. 

Paul-Thomas Ravel 

The pack is free to download and use for non-commercial purpose only — personal projects, school projects, demo reels, and more.

Get the pack

Source: Gumroad

Leave a Reply

Be the First to Comment!