We stream high end result to hololens from Unity so imagine this through an AR HMD!
Very informative thread, thank you! Inspiring and reassuring to see the process behind such amazing renders. I started using UE4 a month ago, for a work in my firm and I'm still struggling with some concepts! I wish to see more article like this! Thibault (from France)
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Simon S. Andersen has recently presented his mind-blowing tribute to Chrono Trigger and Chrono Cross. The artist has been making mockups for hypothetical game sequels for fun for many years, but this time, he decided to do something special. Please note that this is not an actual game, just an art project made for fun.
I’ve been making mockups for hypothetical game sequels for fun for many years. Generally, all of them are still images where try to capture what made people connect to the original games and see where else I could take the concept, while still being recognizable.
After finishing a massive game project spanning a decade of development, I was ready to tackle a new series. I had already known for years I wanted to explore a hypothetical sequel to Chrono Trigger, Cross, and Radical Dreamers, but it took me a full year until I figured out how I wanted it to look.
This has been my most ambitious spare time mockup so far, spanning about two months worth of work and featuring music by Jonathan Geer. If the sequel that was planned years ago was revived, this is likely how I would do it.
This video is not endorsed or licensed by SQUARE ENIX CO., LTD and is not a game under development. This is made only for fun.
Would you like to play a game like that? Discuss!