A Webinar on V-Ray Next for 3ds Max
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Latest comments

Awesome walkthrough, I really learnt a lot. It was great that Adrienne give links to other people tutorials too!

by stubs3d@gmail.com
2 hours ago

Anybody get that?

If it easy to get Substance working with your Rome Fantasy packs after the changes to Substance? Do we still need to read instructions to get PostProcessing set up? Any other issues with installing your packs on Unity?

A Webinar on V-Ray Next for 3ds Max
14 June, 2018
News

Chaos Group has shared a recording of a recent webinar dedicated to using the new features of V-Ray Next for 3DS Max. Let’s learn more about the tool’s possibilities. 

V-Ray Next for 3ds Max is smarter, faster and more powerful than ever before.

During this free webinar, CG Specialist Atanas Tudzharov will show you how the incredible toolset of V-Ray Next makes it quicker and easier to get stunning results.

Get your free 30-day trial for V-Ray Next for 3ds Max here. 

Chaos Group 

Here’s what’s new in V-Ray Next for 3ds Max:

POWERFUL SCENE INTELLIGENCE

Automatically analyzes your scene to optimize rendering — so you get the best quality in less time.

ADAPTIVE DOME LIGHT

Faster, cleaner and more accurate image-based environment lighting. Up to 7x faster than before.

POINT & SHOOT CAMERA

Perfect renders are as easy as taking a snapshot with new Automatic Exposure & White Balance.

2X FASTER GPU RENDERING

Fast new GPU rendering architecture with support for more of your favorite high-end production features.

GPU VOLUME RENDERING

V-Ray GPU now supports blazing fast rendering of volumetric effects like smoke, fire, and fog.

NVIDIA AI DENOISER

Instantly remove noise while rendering. Based on AI-accelerated denoising technology by NVIDIA.

LIGHTING ANALYSIS

Accurately measure the light levels in your scene using new lighting analysis tools.

PHYSICAL HAIR MATERIAL

Render more realistic-looking hair with accurate highlights and melanin color controls.

You can learn more about the tool here

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