A Workflow to Bake Sculpted Details from ZBrush
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A Workflow to Bake Sculpted Details from ZBrush
12 January, 2017
Experienced environment artist Leonardo Iezzi has allowed us to publish an awesome tutorial on baking sculpted details from ZBrush. You can find the original version on artist’s ArtStation page

The post was reposted with author’s approval. The breakdown was originally published on artist’s ArtStation. 

You can find the original version on artist’s ArtStation page in HD PDF format! 

Leonardo Iezzi, Environment Artist at Reflections a Ubisoft Studio

Source: ArtStation

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2 Comments on "A Workflow to Bake Sculpted Details from ZBrush"


Glad you enjoyed it! I love the things you can do with Zbrush. It’s sort of a magical software for me.


A good article. I have been having problems with baking for years and can never get it right all the time. I will try this method out and see how it works for me. Cheers