A Workflow to Bake Sculpted Details from ZBrush
Events
Subscribe:  iCal  |  Google Calendar
Kyiv UA   22, Sep — 23, Sep
Valletta MT   23, Sep — 29, Sep
24, Sep — 27, Sep
Tokyo JP   25, Sep — 27, Sep
San Diego US   27, Sep — 30, Sep
Latest comments
by Fuck off
7 hours ago

Fuck off, Ad. It cost $$$$$$$

by Paul Jonathan
15 hours ago

Laura, thank you for taking the time to model the warehouse boxes. I appreciate the enginuity. This could be used for games but as well as that, for businessmen to help showcase floorplans and build site images to their co-workers and employees. I highly respect this level of design. Best Paul.

Haha.I can understand English. I am just not good at speaking. It has been a long time I don't speak English, but I can read. Anyway, thanks for sharing my artwork. Thank you for loving it.

A Workflow to Bake Sculpted Details from ZBrush
12 January, 2017
Report
Experienced environment artist Leonardo Iezzi has allowed us to publish an awesome tutorial on baking sculpted details from ZBrush. You can find the original version on artist’s ArtStation page





The post was reposted with author’s approval. The breakdown was originally published on artist’s ArtStation. 

You can find the original version on artist’s ArtStation page in HD PDF format! 

Leonardo Iezzi, Environment Artist at Reflections a Ubisoft Studio

Source: ArtStation
Comments

2
Leave a Reply

avatar
2 Comment threads
0 Thread replies
0 Followers
 
Most reacted comment
Hottest comment thread
2 Comment authors
AdminLil_Dice Recent comment authors
Admin
Admin

Glad you enjoyed it! I love the things you can do with Zbrush. It’s sort of a magical software for me.

lil_dice
Member
lil_dice

A good article. I have been having problems with baking for years and can never get it right all the time. I will try this method out and see how it works for me. Cheers