Achieving photorealism with unreal engine
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Latest comments
by Axx
11 hours ago

That helmet tho I think that one is spot on with kinda like a classic feel to it.

by Axx
11 hours ago

If I'm not mistaken, in the canon Samus can form the suit around her with her mind. In that case it's not necessary to make the suit industrial-looking (or the arm cannon that big) or have the paint stripes mentioned above, since Samus doesn't have to go buy parts to weld in place to upgrade anything. Also those glow plugs (bolts?) look bad, I get the blizzard look but I would change those and make them not come out of the suit like that. Something that wouldn't be necessary for someone that can form the suit around them.

by Artemis
13 hours ago

I like everything EXCEPT the caution stripes on her thighs. The caution stripes look terrible. Take them off.

Achieving photorealism with unreal engine
8 March, 2016
News

Eoin O’Broin is a great visual artist, who is working on photorealistic scenes in Unreal Engine 4. Check out his mini scenes presented at Unreal Engine forum.

Achieving photorealism with unreal engine

Achieving photorealism with unreal engine

Achieving photorealism with unreal engine

Recently he presented more optimized scene, running at 60 FPS @ 1440p

Achieving photorealism with unreal engine

We are looking forward to seeing more from the visual artist. Share your thoughts on the scenes in the comments below.

Eoin O’Broin

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