GAYLE ELIZABETH LUSK am full Deaf call home phone VP OK 657 600 4982.
ArtStudio is just too good not to leave a review for. I’ve been using Photoshop on my PC for drawing, photo editing, and professional work for the past six years and when I finally got an iPad with Apple Pencil support I was really hoping Procreate or one of the numerous other drawing/editing apps would be able to replace the feel of PS. Unfortunately, even though Procreate is indeed an amazing drawing program, it still doesn’t really satisfy my need for the familiar feel of photoshop and drawing with photoshop brushes. ArtStudio Pro solved all my problems. It’s got everything you could need and MORE (I especially love their amazing smoothing/line weight algorithm and pressure customization). It’s basically Photoshop, but without having to pay the ridiculous Adobe subscription every month. The price for this app is perfect, in my opinion (and honestly it’s even a bit low, for all it’s able to accomplish) and I really want to give a huge thank you to everyone who worked on/is working on this app and updating it. You’ve saved me so much money and frustration. Hats of to you!
Leo Haslam has shared a detailed look at the robotic endoskeleton from the latest episode of ADAM. The artist worked closely with Neill Blomkamp to find the perfect design, the one that would find inside the human form, but still feel nonhuman.
This was my favorite and most challenging part of working on this project. I went through a lot of different versions before finally reaching this one. Neill wanted something that would fit inside the human form but also feel non human. Neill suggested incorporating four arms into the design and I came up with the idea for transforming the leg into the double hinged demon like design. I used a few of Vitaly Bulgarov’s kit bash pieces in this design but each one was heavily modified to fit my concept.
Some of the later renders feature an alternate head but this was eventually changed back to the original design.
By using Zbrush to create this concept I was able to pass on the 3D file so that it could be retopologiesd and rigged for animation.
Jeff Tetzlaff was responsible for the final model and did an awesome job at designing the joints so that they could actually articulate.