Add-on: Blender for Unreal Engine
Events
Subscribe:  iCal  |  Google Calendar
Helsinki FI   17, Oct — 25, Oct
London GB   22, Oct — 23, Oct
Singapore SG   23, Oct — 25, Oct
Paris FR   24, Oct — 27, Oct
San Jose US   25, Oct — 26, Oct
Latest comments
by Delip Huges
3 hours ago

There are AwesomeBump that is written in QT and do not require .NET Framework and has code open.

by Sergey
5 hours ago

Интересно, не понятно зачем, но круто. Я бы хотел поучаствовать в проекте

by sammi_e@mail.ru
9 hours ago

Already have ndo, b2m, knald, and others.. Why another one?

Add-on: Blender for Unreal Engine
20 September, 2018
News

Check out a new add-on that will let you export content created using Blender to Unreal Engine 4.

Working on object packs for Unreal Engine 4 might be a bit complicated with Blender, so a Blender Nation user BLEURAVEN decide to share a tool called “Blender for UnrealEngine”. It is said to simplify the process of the export, allowing to export all the Assets of a scene at the same time, distributing them in a proper tree structure in correlation with the Unreal Engine Pipeline.

Features:

  • The socket and collision shapes are done directly in Blender
  • Users can choose precisely the different animations that need to be exported
  • The add-on includes a potential error checker to avoid problems with exporting
  • You can also generate scripts for Unreal 

Download the tool on GitHub

Leave a Reply

Be the First to Comment!

avatar
wpDiscuz
Related articles
CGI/Static Rendering
News
Tutorial
Education
Environment Art Program
Education
Character Art Program