As a indie developer in a country that don't have a commercial agreement with the US, I hope steam listen to Epic. Steam takes 30% of my revenue, and US gov. get another 30%, than I need to pay taxes in my country (Brazil). So in the end, i get roughly 20% of the full price.
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Rich Colburn has released a new add-on for Blender that allows users to work with an object in real time as if it had cloth properties. The tool is not perfect and it can crash Blender, but it’s still fun to play with and can be good for some personal projects.
Here is a thorough overview from the developer:
The modeling cloth addon is available. It’s very experimental but it’s a lot of fun to play with.
I made a demo video of the current feature set.
What are your thoughts on the tool? Share other useful tools in the comments below.