We're using Unity (Quarter Circle Games). I'm happy to give an interview and some of my lighting/PP techniques. You can view out game here: https://store.steampowered.com/app/907500/The_Peterson_Case/
This is a fan project, like the Lord Inquisitor was. GW has absolutely nothing to do with it!
Jayanam has presented an updated version of his hard surface Blender addon for quick and easy boolean and bevel operations. Basically, it’s a great timesaver, so watch the video and go grab it on GitHub.
“I updated the addon Fast-Carve to Blender 2.8 for hard surface modeling, boolean operations and beveling.
You can get the addon for free from my GitHub from this branch.
In the video, I show the basic features and also the Python API changes that I used to migrate to Blender 2.8″
Make sure to discuss the addon in the comments below.