AfterGlow – Advanced Baked Lighting in Unity

AfterGlow – Advanced Baked Lighting in Unity

Jeryce Dianingana, a 3D Artist at Ubisoft, has released a set Unity scenes dedicated to using complex lighting scenarios on Gumroad.

Jeryce Dianingana, a 3D Artist at Ubisoft, has released a set of Unity scenes dedicated to using complex lighting scenarios on Gumroad. The lighting here is baked, but it’s still a great chance to study complex setups and improve your skills. 

The set includes 3 scenes with different LUT:

  • Post-processing stack V2 (BETA) by Unity Technologies
  • Volumetric lighting by Unity Technologies
  • AdamPlanarReflection by Unity Technologies
  • Personal lightmapping settings 
  • Textures made in Substance designer

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more