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Very impressive work dude!
AfterGlow - Advanced Baked Lighting in Unity
18 January, 2018
Jeryce Dianingana, a 3D Artist at Ubisoft, has released a set of Unity scenes dedicated to using complex lighting scenarios on Gumroad. The lighting here is baked, but it’s still a great chance to study complex setups and improve your skills.
The set includes 3 scenes with different LUT:
- Post-processing stack V2 (BETA) by Unity Technologies
- Volumetric lighting by Unity Technologies
- AdamPlanarReflection by Unity Technologies
- Personal lightmapping settings
- Textures made in Substance designer