AI and Games: A Channel About Artificial Intelligence in Games
Subscribe:  iCal  |  Google Calendar
Helsinki FI   17, Oct — 25, Oct
London GB   22, Oct — 23, Oct
Singapore SG   23, Oct — 25, Oct
Paris FR   24, Oct — 27, Oct
San Jose US   25, Oct — 26, Oct
Latest comments

Where the shield I can download???

Amazing stuff! I really enjoyed reading it!

by Delip Huges
2 days ago

There are AwesomeBump that is written in QT and do not require .NET Framework and has code open.

AI and Games: A Channel About Artificial Intelligence in Games
20 September, 2017

Tommy Thompson is the creator of AI and Games — a YouTube series on artificial intelligence (AI) research and applications in video games. Actually, this might be one of the best way to dive into the world of AI. Tommy is like some kind of unexplored tomb dedicated to this topic. 

Artificial intelligence is a big talking point these days and I use this video series to talk about in the context of games.  I run a series of videos that address this topic in different ways:

  • Case Studies
    • How artificial intelligence is applied in commercial video games.
    • How AI research in games is used to enhance our understanding of the field.
  • AI 101
    • How we can learn to better understand artificial intelligence through video games.
  • Design Dive
    • How AI applications in games influence game design.
  • Tutorials
    • How you can build your own AI behaviours and tools in existing game engines or just in your own software systems.
  • Let’s Plays
    • Playthrough diaries of my time playing titles related to the content on this channel (either direct or copied over from

I have an almost endless supply of new topics to cover and videos to make – and I want you help me make that a reality.

Tommy Thompson

His videos show how the AI is implemented in AAA games such as Alien: IsolationBatman: Arkham AsylumFar Cry,  F.E.A.R., Halo 2Killer InstinctLeft 4 Dead and Transformers: Fall of Cybertron. What is more, there are topics there like player analysis in Battlefield 3, a study of cosmetic item usage in Team Fortress 2neural-network-driven particle weapon systems and procedural generation of Super Mario levels.

Make sure to read more about the project and support it here

Source: Patreon

Leave a Reply

Be the First to Comment!