VUE without competition
Can you please give us a walkthrough how to implement this into Maya? would be super helpful. Thanks a lot.
Let’s discuss another story from the AI world. Stanislas Chaillou, Harvard Graduate School of Design, has recently presented a paper which discusses the importance of AI for the architectural practice and shows how they built an entire generation methodology, using Generative Adversarial Neural Networks (GANs) for archviz and similar projects.
The system comes with a simple interface that lets you set up all kinds of layouts (you can actually try the tool here). You just need to a set of constraints and boundaries to generate the resulting plan. Then, you can modify the input to refine the result.
Seems a bit complicated? It’s actually pretty easy once you look into it. You can find the paper with the explanations here or check out the final tool there. Don’t forget to discuss the story in the comments.
The goal of the ClearCut courses is to teach you a solid workflow that is used in the AAA game industry. The first episode covers the process of creating an AAA fire hydrant from start to finish.
Any future updates are included and will be available for download in case they are released. Next episodes are not included.