Alberto Mielgo Talks Specifics of Creating Love, Death + Robots Short Episodes

In a recent interview, the creator of Love, Death + Robots episodes "The Witness" and "Jibaro" spoke about the series' short-episode format and talked about the pushback he got during production.

Netflix's collection of animated short stories Love, Death + Robots returned on screens with the third volume on May 20, bringing nine new episodes. For those who are not familiar with the series, Love, Death + Robots tells a completely new story with each episode, featuring different visual styles, and bringing different directors and producers.

Love, Death + Robots Volume 3 has dropped many of the shorts that were handled by returning directors and creators including four-time Emmy winner Alberto Mielgo who also wrote and directed the first season's episode "The Witness".

This time the Spanish filmmaker returns with the episode called "Jibaro". Speaking with Game Rant, Mielgo revealed how the story behind this episode came together, spoke about the series' short-episode format, and talked about the pushback he got during production.

What's interesting, the creation of the episode didn't start with making the story itself – the writer and director began with the visuals. "The first thing that came to my mind was the visual of a siren singing. And then, I wanted to create a situation around that," Mielgo shared.

He noted that the plot is centered around the hard and toxic mother relationship. And starting with the visuals, he then continued to craft the story "focusing on something that is more conceptual".

The episode is only 15 minutes long, so speaking of its length, Mielgo pointed out that this format is "a thing of its own". He explained that during this short amount of time, a creator has to make a story that would be really meaningful and "impactful", so it requires an absolutely different approach compared to a feature film or an ordinary TV series.

"It is almost like a completely different technique," he said. "I feel that nowadays, with longer shows, we are losing the ability to be precise."

Elsewhere in the interview, Mielgo also touched upon the pushback he received during the production of the episode. He noted that the problems which arise while creating a project are closely linked to the technology which still has limitations.

"The pushback is usually frustration that technology is not working as expected, that happens a lot with 3D renders," he shared. "Obviously, our imagination goes wild, and sometimes we ask too much."

You can read the full interview here. Also, don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

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