Alex Alvarez on Getting Hired as an Artist
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Latest comments
by Krzysztof Czerwinski
2 hours ago

All characters look so artificial...all movements of characters are unnatural :( CG industry has traveled by so many years of 3D development in all possible ways and all characters in animations looks still like puppets:(

by James Brown
8 hours ago

Thank you for your post, I look for such article along time, today I find it finally. this post gives me lots of advise it is very useful for me.

by Bryan C. Ruffin
8 hours ago

It is rare to see such as the post. I am glad to visit your site. Thanks for sharing the informative information through the article. and all the details are awesome and good in this post.

Alex Alvarez on Getting Hired as an Artist
7 October, 2018

Andrew Price has recently shared a new interview with Alex Alvarez, the founder of Gnomon School, on getting a job in the CG industry. The interview features an in-depth discussion of best practices for students, what to focus on if you’re a self-learner and other important aspects.

First, Alex Alvarez talked about his childhood, the path to the industry, and the obsession for 3D art and 3D art computers. The interview continued with the importance of new technologies and the aspects of ‘Observational Development’. Guys discussed some foundational skills and the way Gnomon operates as a school.

There’s more, of course. The leader of Gnomon talked about developing a learning plan for self-taught artists, discussed the passion in a field of art compared to a realistic approach to it. Among other topics are defining your field and the importance of attending different events and conventions.

Make sure to watch the full interview and discuss it in the comments below. 

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