Is there any way i can tweak the colors dynamically through another blueprint? I tried with the "get all actors of class" function and setting the colors of the clouds by a timeline, everything else connected to the timeline does its thing but the volumetric clouds wouldn't change. Are the properties somehow fix?
Hi, what version of blender does this work with?
Yeah this is good but it doenst capture the 2d look it still looks 3d. How about copying the movement of 2d animation because this looks way too smooth. 1 example is using the classic by twos which most studios do or also use 24 fps to really capture the 2d feel
Andrew Price has recently shared a new interview with Alex Alvarez, the founder of Gnomon School, on getting a job in the CG industry. The interview features an in-depth discussion of best practices for students, what to focus on if you’re a self-learner and other important aspects.
First, Alex Alvarez talked about his childhood, the path to the industry, and the obsession for 3D art and 3D art computers. The interview continued with the importance of new technologies and the aspects of ‘Observational Development’. Guys discussed some foundational skills and the way Gnomon operates as a school.
There’s more, of course. The leader of Gnomon talked about developing a learning plan for self-taught artists, discussed the passion in a field of art compared to a realistic approach to it. Among other topics are defining your field and the importance of attending different events and conventions.
Make sure to watch the full interview and discuss it in the comments below.