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All-In-One Plug-In For Unreal Engine 5 To Gaussian Splatting

Check out how to generate Gaussian Splats from Unreal Engine scenes using Atlux.

Jorge Valle Hurtado's Atlux brings a full 3D scanning workflow directly into Unreal Engine. It covers everything from setting up camera volumes and generating point clouds to automated rendering and exporting to COLMAP, so your data is ready to drop straight into tools like Postshot, LichtFeld Studio, or any Gaussian Splatting pipeline.

It works across all kinds of scenes: assets, interiors, outdoor environments, or even large-scale visualizations. The developer recently published a showcase demonstrating how the whole pipeline comes together. Below you can see an interactive splat of a DualSense controller, created in Postshot from an Unreal Engine scene captured entirely using Atlux:

More splats:

You can walk through each step of the process to see how it all works by clicking this link. A single perpetual license unlocks the entire Atlux toolkit, giving you access to the full Gaussian Splatting pipeline, the Virtual Photo Studio, all light assets and presets, and much more.

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