Allegorithmic Brings Substance Days to Gnomon
Events
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7, Mar — 12, Jun
San Francisco US   19, May — 24, May
Krakow PL   21, May — 23, May
London GB   29, May — 1, Jun
Birmingham GB   1, Jun — 4, Jun
Latest comments

Great job and very inspiring! Thanks for sharing.

Frankly I do not understand why we talk about the past of this CEO. As a player I do not care about what he did or not until his games are good. As an Environmental Artist instead I see a game with a shaky graphics. It is completely without personality, emotion and involvement. It can hardly be considered acceptable especially for the 2019 platforms (which I understand will be the target of this game). Well, this is probably an indie group, with no experience facing a first game in the real market. And that's fine. Do the best you can that even if you fail, you will learn and do better. From a technical point of view the method you are using is very old. It can work but not as you are doing it. I bet you're using Unity, it's easy to see that since I see assets from their asset store. Break your landscapes more, they are too monotonous and contact real 3D artists and level designers. One last thing, the last screenshot is worse than all the previous ones. The lights are wrong and everything screams disaster. Avoid similar disasters in the future.

But are they real or is it a mockery? or a scam? Truly horrible flat graphics and lacking a real sense of aesthetics. Ui devoid of consistency and usability. Do they really have a graphic art department? Imho in 2018 using such tricks so massively denotes profound technical incompetence.

Allegorithmic Brings Substance Days to Gnomon
29 June, 2016
News

This July, Allegorithmic is said to bring the Substance Days event to Gnomon. This event will provide an incredible opportunity for game artists to learn how teams at Naughty DogTreyarch, and other top studios use Substance to create their awesome titles. The list of speakers will include talents likeGlauco Longhi, Christophe Desse, Peter Zoppi, Regelio Olguin, Michael Pavlovich, Steven Rich and Leo Ribeyrolles.

Снимок экрана 2016-06-29 в 10.50.02

There will be something for everyone: from 12 Masterclasses  with the pros to learn their industry tricks to free Keynote, Gallery Opening, and Conference Sessions. Also note that the Keynote and Conference Sessions will be streamed live from Gnomon’s Livestream channel.

To learn more about the upcoming event you can visit the official website.

Take a look at this action-packed schedule:

Thursday, July 21st
9:00 AM – 5:30 PM: Masterclasses in the Gnomon Labs and Stage

Friday, July 22nd
9:00 AM – 5:30 PM: Masterclasses in the Gnomon Labs and Stage
7:00 PM – 8:00 PM: Keynote with Allegorithmic CEO at the Gnomon Stage (Sebastien Deguy)
8:00 PM – 11:00 PM: Substance Art Gallery Opening at the Gnomon Gallery

Saturday, July 23rd
Free Conference Sessions at the Gnomon Stage:
9:45 AM – 10:30 AM: Substance Latest and Greatest (Allegorithmic)
10:45 AM – 11:30 AM: Uncharted 4 Environment Art with Substance (Rogelio Olguin)
11:45 AM – 12:30 PM: Character Art for Film (Leo Ribeyrolles)
1:30 PM – 2:15 PM: Creating Materials for the Hyundai Genesis (Jerome Derel)
2:30 PM – 3:15 PM: Character Art with ZBrush and Substance Painter (Glauco Longhi)
3:45 PM – 4:30 PM: Designing Vehicles and Weapons in a PBR Workflow (Christophe Desse)
4:45 PM – 5:30 PM: Road Map and Q&A with Substance Community (Allegorithmic)

Source: Gnomon

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