hello Alexander, I really loved your these draw works. I loved cathedrals too.I started 3ds Max new. And I really really want to meet you, if you wanna to do. By the way, my name is Duacan, from Turkey. also Im working for learning and speaking German. Cause Deutschland is the my first country for living. Whatever, take care yourself, Tschüss. insta: 06optimusprime06
nice blog but here is the thing, what is wrong with overlaping uv's and mirroring them, what are the cons of overlapping them and why is this method better in the case of uv? thanks
Thank you @Fcardoso The volumetric light is available in the latest 2018.3 beta. In the visual environment setting, there is a new option to select Volumetric light fog. The screen I shared is from 2018.2 during that time I was using a script to enable it :)
Alexander Shatalov reported that his awesome animation tool for UE4 will soon be available from the Epic’s dev store.
It has been almost three years since I have had the goal of putting Allright Rig on the Unreal Engine marketplace. I’m very happy to announce that the final step was made! Thank you to Epic Games, my Early Access clients and everyone who supported me and encouraged me throughout this entire process! Special thank to Egor Tomskiy, Ilgar Lunin, Lina Halper and my wonderful wife Jessie!
Allright Rig is is a plugin, which helps to build automatic rigs for characters. It is a very useful tool for people, who are building a lot of animation in Unreal Engine 4 for games, previsualization, cinematics and animation movies. Allright Rig 2.0.5 supports 4.18, 4.19, 4.20 engine versions for Windows and Mac.
The software is not free. The price is $100.