Allright Rig Released for UE4

Alexander Shatalov announced that Allright Rig 2.0 has been released on Unreal Engine Marketplace.

Alexander Shatalov announced that Allright Rig 2.0 has been released on Unreal Engine Marketplace. Allright Rig is a plugin for automatic creation of character rigs and working with character animation in UE4.

“The main goal is to create a possibility of creation and editing character animation, which will help to make games, previsualization, cinematics and animation movies in Unreal Engine 4,” states the developer.

Features:

  • Modular rigging system allows you to create any kind of rigs.
  • Facial rigging using bones and blend shapes.
  • Baking animation from an animation sequence to the rig and vise versa.
  • Partial animation editing.
  • Pose library.
  • Copy/paste, mirror animation using animation tools.
  • Animation constraints such as parent, point, orient, scale and aim.
  • Animation curve filters such as butterworth, peak removal, simplify curve.
  • Custom Blueprint library.
  • Presets for different character rigs.
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You can learn more here.

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