for the god sake do it for 3ds max and take my money yoo
We're using Unity (Quarter Circle Games). I'm happy to give an interview and some of my lighting/PP techniques. You can view out game here: https://store.steampowered.com/app/907500/The_Peterson_Case/
Level and Environment Artist Stephane Fontaine has presented a node to composite all baked maps to get a hand-painted base to paint over. No more hassle in Photoshop!
This little project really saves time, lets you iterate faster and you don’t have to worry if you rebake a lot.
The artist hasn’t shared his files, but he states that this technique really speeds up your workflow. It is a work in progress and he has plans on improving the method. We’ll keep an eye on his work to see if he’s willing to share some of his awesome files. In the meantime you can try creating something similar by yourself.
Author: Artyom Sergeev