That is really a great thing for us all. http://fewhacks.com/
I just based my landscape material on this. I just wish I could exactly figure out what is going on with normals, ao and displacement here.
That was extremely helpful! Thank you!
Andrew Averkin shared a brilliant pack of 50 brushes for ZBrush and 48 alphas that can be used in Substance Painter, Quixel Suite or any other tool that supports alphas and height maps. The best thing here is that it is free!
Since I often work with environments for films and game cinematics, I am doing a lot of sculpting and texturing work. And in order to speed up my working process and create professional models in much faster way, I use a lot of custom made brushes.
So I decided to share with you this Environment Brush Pack 01 and I hope that it can be helpful not only for environment artists but for many other artists who want learn something new and speed up their working process.