APOLLO BETA.6 is now available with the new subsurface shader.
APOLLO BETA.6 is now available with the new subsurface shader. For those of you unfamiliar with APOLLO, it is a pack with custom PBR and Light-Based shaders for Unity. The set is compatible with mobile and VR.
Includes:
- Standard PBR Shader
- Standard CutOut PBR Shader
- Standard Transparent PBR Shader
- Standard Refractive PBR Shader PC + Mobile
- Subsurface shading PC + Mobile + RTAL
- 6 PBR Mobile shaders
- 1 Skybox shaders
- Light Manager
- Custom Reflection Drop System
- Custom CubeMap Maker
- UV Tiling Manager
Standard APOLLO Shader Supports:
- Color
- Diffuse map
- Roughness Map
- Metalness Map
- Smoothness
- Roughness power
- Metalness power
- Fresnel Effect
- Metal Shading
- Specular Map
- Specular Highlights
- Specular Color
- Specular Power
- Ambient Occlusion Map
- NormalMap + Power
- RGB Emission Map + Power
- Parallax Map +Power
- Prometheus Effect
You can get more details here.