APOLLO BETA.6 Available
Events
Subscribe:  iCal  |  Google Calendar
7, Mar — 1, Jun
Krakow PL   27, May — 29, May
London GB   28, May — 31, May
Kyoto JP   1, Jun — 3, Jun
London GB   4, Jun — 6, Jun
Latest comments

Thank you for sharing your work process!!

I really like how you've articulated your entire process. This was a very enriching read. A Well deserved feature!

Great article! Thanks for the awesome read.

APOLLO BETA.6 Available
3 May, 2019
News

APOLLO BETA.6 is now available with the new subsurface shader. For those of you unfamiliar with APOLLO, it is a pack with custom PBR and Light-Based shaders for Unity. The set is compatible with mobile and VR.

Includes:

  • Standard PBR Shader
  • Standard CutOut PBR Shader
  • Standard Transparent PBR Shader
  • Standard Refractive PBR Shader PC + Mobile
  • Subsurface shading PC + Mobile + RTAL
  • 6 PBR Mobile shaders
  • 1 Skybox shaders
  • Light Manager
  • Custom Reflection Drop System
  • Custom CubeMap Maker
  • UV Tiling Manager

Standard APOLLO Shader Supports:

  • Color
  • Diffuse map
  • Roughness Map
  • Metalness Map
  • Smoothness
  • Roughness power
  • Metalness power
  • Fresnel Effect
  • Metal Shading
  • Specular Map
  • Specular Highlights
  • Specular Color
  • Specular Power
  • Ambient Occlusion Map
  • NormalMap + Power
  • RGB Emission Map + Power
  • Parallax Map +Power
  • Prometheus Effect

You can get more details here.

Leave a Reply

avatar