APOLLO BETA.6 Available
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Kyiv UA   22, Sep — 23, Sep
Valletta MT   23, Sep — 29, Sep
24, Sep — 27, Sep
Tokyo JP   25, Sep — 27, Sep
San Diego US   27, Sep — 30, Sep
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by Artur
2 hours ago

Surface Pro runs Zbrush and has a much better pencil... Same goes for any other Windows app, like PS...

Bought it!

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APOLLO BETA.6 Available
3 May, 2019
News

APOLLO BETA.6 is now available with the new subsurface shader. For those of you unfamiliar with APOLLO, it is a pack with custom PBR and Light-Based shaders for Unity. The set is compatible with mobile and VR.

Includes:

  • Standard PBR Shader
  • Standard CutOut PBR Shader
  • Standard Transparent PBR Shader
  • Standard Refractive PBR Shader PC + Mobile
  • Subsurface shading PC + Mobile + RTAL
  • 6 PBR Mobile shaders
  • 1 Skybox shaders
  • Light Manager
  • Custom Reflection Drop System
  • Custom CubeMap Maker
  • UV Tiling Manager

Standard APOLLO Shader Supports:

  • Color
  • Diffuse map
  • Roughness Map
  • Metalness Map
  • Smoothness
  • Roughness power
  • Metalness power
  • Fresnel Effect
  • Metal Shading
  • Specular Map
  • Specular Highlights
  • Specular Color
  • Specular Power
  • Ambient Occlusion Map
  • NormalMap + Power
  • RGB Emission Map + Power
  • Parallax Map +Power
  • Prometheus Effect

You can get more details here.

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